![]() ![]() You’re not only powerless physically, but mentally, as you have no grasp of the world around you. The worst part of a Metroid game is usually the beginning. It’s a good story, well told, and gives a new light to some familiar Metroid characters, mainly the Galactic Federation. Her infection means a fully capable Samus Aran X parasite is wondering around the BSL. The Fusion subtitle refers to Samus’s fusion suit after she is infected by the virus and saved by surgery, parts of her suit have become physically attached to her body and too dangerous to remove. Samus’s new mission is overseen by a computer who she nicknames ‘Adam’, after a late friend. The station is swarming with X parasites, which can replicate their hosts physical appearance and memories before killing them. The story sees Samus bring sent by the Galactic Federation to the Biologic Space Laboratories (BSL) space station after an explosion to see what’s up. I’m not a fan of being lost and wondering around aimlessly (which still can happen despite the game’s linearity), so I liked the way Fusion played. Plus for a handheld game, that pick-up and play nature works well with this new format. Samus’s interactions with the computer also help with storytelling. You still have to figure out how to get to the destination yourself, and no-one tells you where secret upgrades are. It is more linear yes, but the guide is simply a step in the right direction. Some may believe this takes away from the Metroidvania style of players being lost and having to find their own way in a non-linear fashion. In Fusion, you have Navigation Rooms where a computer guides you on what to do next, usually pointing to a Data Room on the map, or telling you to investigate some suspicious activity. Super Metroid was nice enough to have a map, whereas the original Metroid on the NES has players scribbling out their own map on paper, as well as passwords instead of save stations. Eventually, more of the area is accessible and Samus’s abilities reach badarsery.Įvery other Metroid game prior to Fusion basically said “here you are, this is the area, you’re on all own, go find stuff and use it to kill stuff”. Oftentimes bosses are standing in the way of achieving these goals. At the beginning of the game, much of the area is inaccessible, so Samus must traverse what is accessible to pick up power-ups to make her stronger, acquire new abilities and unlock doors. Her arm cannon is used to gun down enemies, while her Morph Ball ability allows her to literally morph into a ball to roll through tight spaces. You play as Samus Aran, the greatest bounty hunter in the galaxy, who wears an upgradable space suit granting her special abilities. I’ve completed the Metroid Prime Trilogy and got quite far in Metroid Prime Hunters but never clocked it. By the way, this is the only 2D Metroid game I’ve played. While Prime began a legacy of 3D first-person adventures, Fusion is a 2D action-adventure in the same vein as Super Metroid, also hailed as one of the greatest games of all time. Game Boy Advance’s Metroid Fusion is also known as Metroid 4, but you may not have noticed, as it was released the same day as Gamecube’s Metroid Prime, which went on to be hailed as one of the greatest games of all time. ![]()
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